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Western Studios :: View topic - How does your module compare with nukeroyal?
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How does your module compare with nukeroyal?


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admin(Mark) wrote:

Actually I am not trying to compare modules. I am not here to compete. What I created was a module that pretty much does what people wanted easily.
I saw the petty fight nukeroyal had with paypalnuke. I am not into that, I create modules, if people want to use it then fine by me.

Posted: Tue Apr 11, 2006 12:00 am

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Eric wrote:

{thumbs up} to you, Mark. Your modules are the best.

Posted: Tue Apr 11, 2006 10:38 am

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Guardian wrote:

I quite agree, actually!
Not everyone wants the 'features' that nukeroyal or E-Solution as it is now known and to be honest, I have no doubt many are struggling to even find a use for some of them.
Simple and practical is always best in my book.

At least with your module, you can enhance as and when users request additional features proveded there is sufficient demand.

Posted: Tue Apr 11, 2006 10:52 am

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admin(Mark) wrote:

Exactly, the module started off really simple and through beta testing the features were added. I have gotten request for more features and those will be added but optional. Even the new recurring feature will be optional. The idea is to not force people to use/install features they don't need. Most people just wanted something to pay through paypal and have them subscribed.
The best part is that upgrading nuke will most likely only require the user to edit the nuke language file.

Posted: Tue Apr 11, 2006 11:04 am

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Guardian wrote:

Cool!
I have downloaded it but not gotten around to taking it for a spin yet.

Posted: Tue Apr 11, 2006 11:09 am

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